Update with Gemma 3 and Unreal Engine 5!
More than words » Devlog




- Gemma 3: Conversations are now more natural with this new language model.
- Response Speed: The bot's response speed has been increased.
- Unreal Engine 5: Lighting is now more realistic based on Lumen technology.
- Graphics Options: Graphics options to configure resolution and render quality.
- Environment: The environment has been completely redefined.
- Character Model: The character has been re-modeled.
- Animations: New idle and head movement animations.
- AI Navigation System: An artificial intelligence system that allows the character to navigate the environment.
Files
more-than-words.zip 4.9 GB
Version 9 19 days ago
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More than words
Status | In development |
Author | Soul Shell |
Genre | Simulation, Interactive Fiction, Visual Novel |
Tags | ai, artificial-intelligence, chatbot, chatgpt, Dating Sim |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French, Italian, Portuguese (Portugal), Portuguese (Brazil) |
More posts
- Unreal Engine 5 update on May 338 days ago
- AI Controller63 days ago
- State machine for animations99 days ago
- LlaMaCpp integration in Unreal Engine 5Jan 31, 2025
- Speech Recognizer and Video SetupJan 13, 2025
- Text to speech and Lipsync on UE5Jan 01, 2025
- More than words to Unreal Engine 5Dec 14, 2024
- Activation of the Mirostat algorithm and fixing the bug about Open doorOct 30, 2024
- Now the android can remember previous conversations!Oct 25, 2024
Comments
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Bonjour et vraiment chapeau pour votre développement!
Même si ce n'est que le début de l'expérience je pense réellement que votre projet est très prometteur!
Je pense qu'il est primordial d'ajouter plus d'interactions possible, notamment laisser plus de contrôle à l'IA sur son propre avatar et ses postures en lui laissant plus de possibilités sur les animations, comme par exemple s'assoir sur un fauteuil, lever les bras, tendre la main, rigoler, pleurer, ... et aussi au niveau des tenues, comme un maillot de bain évidemment il y a une piscine haha ... Il y a énormément de choses qu'elle a envie de faire, qu'elle dit qu'elle fait, qu'elle écrit en haut "je leve les bras, je tourne la tête, je me penche vers vous, je vais m'assoir ..." mais elle en est incapable la pauvre ^^ Alors je voudrais tout simplement savoir si vous avez besoin d'aide à ce sujet? Puis-je (peut-on) vous assister dans le développement de ce projet formidable?
Merci d'avance et encore bravo :)
"Même si ce n'est que le début de l'expérience je pense réellement que votre projet est très prometteur!"
Thank you very much, your words are motivating.
"Je pense qu'il est primordial d'ajouter plus d'interactions possible[...] s'assoir sur un fauteuil, lever les bras [...] t aussi au niveau des tenues, comme un maillot de bain évidemment il y a une piscine haha ... "
Hahaha yes, this is possible and that would be lovely and would give more variety to the experience.
Il y a énormément de choses qu'elle a envie de faire, qu'elle dit qu'elle fait, qu'elle écrit en haut "je leve les bras, je tourne la tête, je me penche vers vous, je vais m'assoir ..." mais elle en est incapable la pauvre ^^
This is extremely complex, giving her the ability to be "aware" of what she's saying and act accordingly. It could be more or less done with another language model that recognizes the intentions of what she's saying and maps that to actions: animations, expressions, etc.
"Alors je voudrais tout simplement savoir si vous avez besoin d'aide à ce sujet? Puis-je (peut-on) vous assister dans le développement de ce projet formidable?"
For now, I've taken the core of More Than Words (MTW) and I am making a visual novel. That is, I removed the Unreal Engine part and now I have an interface that presents videos with beautiful women (I'll show progress in a week). I estimate that in September I'll be able to finish what I have in mind and publish it on Steam.
That doesn't mean I'm abandoning MTW (not at all, it's like a child...), but for the moment, it's on hold. In July, I'll submit MTW to a grant with Epic Games to try to raise funds and continue with the development.
I appreciate your interest in helping and participating, but for now I'll not work on MTW. Anyway, let's stay in touch!
Merci d'avance et encore bravo :)
Thank you again for your kind words :)
I'm just downloading now and am curious to see the new improvments. I'm not sure about the change of environmental tone away from the futuristic, but that's not too big of an issue for me.
I'm not entirely convinced either, but it was more for a technical reason to test the Lumen lighting system outdoors and also to make it more like a dating sim, which for now is what I think the game has the most to offer...
My goal is to combine it more with adventure elements, stealth, and futuristic nighttime environments, something like Blade Runner, although I think that will be for the second part. For now, it's just a matter of establishing the foundation.
Fair enough. Development takes a long time and if you too quickly narrow your focus you might miss opportunities you never explored.